All Sega Game
Sega:
of America, Inc. (collectively,
"SEGA" or "we") respect the privacy rights of our online
visitors and are committed to protecting the personal information collected
about you. To further this commitment, we have adopted this Online Privacy
Policy ("Privacy Policy") to guide how we collect, store, and use the
information you provide us.
History Of Sega Genesis:
In 1987, 16-bit personal computers such as
the Commodore Amiga and Atari ST, and 16-bit arcade machines made video game
consoles look not so good. At this time, Nintendo had a 95% market share in the
US and 92% in Japan. It was no use for Sega to continue battling with its
Master System console. It was time to try a new way of outdoing the
competition.
Sega's arcade machines using System 16 technology
had become very popular. Sega CEO Hayou Nakayama decided it was time to bring
this technology into home videogame consoles. Sega began developing their new
16-bit console based on System 16. Their final design worked out so well that
they used the technology to make three new arcade boards (MegaTech, MegaPlay
and System C). This now meant that any game made for these arcade machines
could be almost perfectly ported to their new console. Sega also made their
console backwards compatible with the Sega Master System with an add-on device
later named the Power Base Converter.
NOTE THIS FILE PASSWORD PROTECT
PASSWORD : ZUHAIRSOFT
PASSWORD : ZUHAIRSOFT
No comments:
Post a Comment